// Half-Life Texture Types.  Modify this file only if texture names are changed!
//  'M' metal, 'V' ventillation, 'D' dirt, 'S' slosh liquid 
//  'T' tile, 'G' grate (Concrete is the default), 'W' wood, 'P' computer, 'Y' glass
// NOTE: only the first 12 characters of the texture name are used
// NOTE: a maximum of 512 textures may be tagged in this file

V METALVENT

D DIRT

G METALGRATE

M METAL

S WATER

T TILE

W WOOD

P METALPANEL

Y GLASS



// END OF LIST
